The Mouse crept through the shadowed halls of the abandoned clocktower, its paws whispering against dust-choked gears. Moonlight sliced through cracked windows, painting silver trails over rusted machinery as it navigated the labyrinth of forgotten time. Whispers of old mechanisms echoed—a groan here, a shudder there—as if the tower itself resisted intrusion. Its whiskers twitched, catching the faintest hum of energy from above. Something pulsed in the spire, a relic rumored to bend fate itself. Claws found purchase on a dangling chain, hauling itself upward, tail coiled tight for balance. Danger prickled the air, but the Mouse knew secrets thrived where others saw decay. Every creak became a map, every shadow a shield. It would reach the apex before the hour struck, or the tower’s crumbling heart would claim another soul.
Pick your canvas—eight pages wait. Colors line the screen’s edge. Click one. Drag. Paint bleeds where you guide it. Need to fix mistakes? The eraser lurks below, alongside a slider to shrink or swell your brush. Tools ready? Go. Dive in. Don’t hesitate. Don’t stop. The game won’t.
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