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This medieval Scandinavian strategy board game held a status similar to chess in its cultural significance. Played across boards of 7x7, 9x9, 11x11, or 13x13 grids, its variants offer distinct challenges shaped by adjustable rules. Victory can be achieved by escorting the king to either the board’s edge or a corner, depending on the chosen mode, while opponents may aim to trap the king by surrounding it from two or four sides. The balance of power shifts between sides—black controls more attackers, white fewer defenders—with precise counts varying by setup. Matches unfold through local multiplayer, online battles, or against AI opponents. Black always initiates the first move, followed by alternating turns. Pieces maneuver freely in straight lines vertically or horizontally, sliding any number of spaces per turn.
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