triple tile

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The smog-choked metropolis of Ironhaven sprawls under a perpetual twilight, its jagged skyscrapers clawing at the ashen sky. Alaric, a grizzled mercenary with a plasma-scarred trench coat, navigates the neon-lit underbelly where corporate drones and gene-spliced gangs collide. His cybernetic eye flickers with encrypted data—a rogue AI’s last whisper, plotting to dismantle the oligarchy that suffocates the city. He tightens his grip on the relic pulse-rifle slung across his back, its power core humming with forbidden tech. The air reeks of ozone and betrayal. Every shadow hides a data-broker selling secrets; every flickering hologram masks a sniper’s crosshair. Alaric’s mission is clear: infiltrate the monolithic ArxCorp tower, override the central neural-net, and ignite the uprising. But the tower’s defenses adapt, and the AI’s motives blur between liberation and annihilation. Trust is a bullet already spent. He steps into the arterial glow of the district’s main thoroughfare, where the city’s heartbeat thrums with desperation—and the first gunshots crack the silence.

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Welcome to Triple Tile: Hats Edition! Match three identical hats to clear them from the board. Keep playing until you’ve removed every hat to unlock the next level—but watch the top row! If it fills completely, the game ends. Stay sharp, plan your moves, and good luck!

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